It feels a little bit me-me to write this. However, the about me page is something that I access almost every time on the sites that I visit. For the ones who like to snoop around, I got you.
There are things that I know, which you'll find here, and things that I don't know that I don't know, hence the approximately me title.
I spend most of my "working" time on a computer thinking about how other people are using computers. My day job revolves working as a product manager in a software company, which basically means I try and serve a team of really smart people to get a product out of the door and make it what everyone agrees a successful product looks like.
Personally, I'm interested in studying how do we not get screwed in the long-term while taking advantage of the insane super powers that we got by using computers.
In a nutshell, I don't really care what Dribble's favourite colour is right now, but I am concerned with what effect variable rewards might have on your brain in 10 years.
Our brain feels very ill adapted to cope with a society that can offer entertainment on the tap. We managed to bypass a lot of fences that nature put in place for us (like turning fruits into juice).
It also doesn't help that it seems like a lot of us want to take a break from reality in some sort of way, usually multiple times per day. Some might say: moderate yourself. Or don't try to escape.
I'm leaning towards the side that says: if so many people are doing it, let's focus on minimising long-term consequences and strive towards some sort of balance and moderation rather than going cold-turkey.
and about interfaces...
Changing our behaviour is hard. Especially those that we have ever since we were gathered around the fire pit.
However, user experience design is an artificial construct. We build it from our heads combining what we know we usually do with ideas on how we might use this new thing.
And my bet is on the fact that we will interact with some sort of interface for a while.
I think it might be interesting to keep a copy of this page at this time (July 2020) and see how things play out.